The opensource deathmatch game Nexuiz has been updated to version 2.4.2 !
New features include:
Nexuiz is a 3d deathmatch game that has been in development since the summer of 2002. The goal of the project is to create a high quality first person shooter that can be played freely across all platforms in one package: PC, Mac, and can be even included in Linux distributions. The game is entirely open source, with the sources of the engine, gamecode, map files, and compiling tools, all included with the download, all under the GPL license.
The gameplay is deathmatch with the most excessive possible speeds and weapons, giving incredibly intense fast paced action. Along with deathmatch, there are muitple gamemodes such as team deathmatch, capture the flag, domination, and many mutators and weapon options like rocket arena and instagib. The user can fight through the single player campaign, going through over 20 levels, or play online with our server browser.
Nexuiz is based on the Darkplaces engine, built on OpenGL technology. The darkplaces engine is an advanced Quake1 based engine developed mainly by Forest "LordHavoc" Hale, who has been working with the Quake1 engine for many years. A few of Darkplaces main features are Quake3bsp support, realtime lighting and shadowing, new particle effects, advanced menu system, and Md3 model support.
Nexuiz website
New features include:
* New gamemode Onslaught new available in the menu
* Added map for the onslaught gamemode (ons-reborn)
* Completely new announcer sounds/voices
* Fixed several problems with lagging gameplay/crashes/wrong display of effects
* The teammessage binds are available in the menu (if you do not see them delete or rename your config.cfg)
* New server tools for rcon and an irc gateway, updated server documentation
* Fixed the rotating textures/hud bug on Mac OSX with r_glsl 1
* New crylink primary attack and tweaked some other weapons
* Implemented uint16 element array support, this hopefully improves performance on Radeon 9500-X300 cards and GeForce1/2 cards
Nexuiz is a 3d deathmatch game that has been in development since the summer of 2002. The goal of the project is to create a high quality first person shooter that can be played freely across all platforms in one package: PC, Mac, and can be even included in Linux distributions. The game is entirely open source, with the sources of the engine, gamecode, map files, and compiling tools, all included with the download, all under the GPL license.
The gameplay is deathmatch with the most excessive possible speeds and weapons, giving incredibly intense fast paced action. Along with deathmatch, there are muitple gamemodes such as team deathmatch, capture the flag, domination, and many mutators and weapon options like rocket arena and instagib. The user can fight through the single player campaign, going through over 20 levels, or play online with our server browser.
Nexuiz is based on the Darkplaces engine, built on OpenGL technology. The darkplaces engine is an advanced Quake1 based engine developed mainly by Forest "LordHavoc" Hale, who has been working with the Quake1 engine for many years. A few of Darkplaces main features are Quake3bsp support, realtime lighting and shadowing, new particle effects, advanced menu system, and Md3 model support.
Nexuiz website
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